Since Globalese 3.9, there are two distinct training modes for
certain engines: Full retraining and Quick training. Quick training was introduced to save time where engines receive minor updates, and therefore don’t need to be fully retrained. When do both training options become available for an engine?
Full retraining is the default option, and is available for all types of engines. To find out more about the training process itself, see
You will be presented with two options when clicking the
Train button if an engine meets these criteria:
and then you add/remove/update master corpora
without changing the auxiliary/stock corpora selection.
If the above criteria are not met, you will have no options to choose from, and training will just start as usual.
This is still the recommended way to go in case you have made major changes in the master corpora of the engine, such as:
Full retraining will make sure the engine is rebuilt from the ground up.
This option saves training time without notable sacrifices in engine quality. It is recommended in case of minor changes, such as:
Quick retraining doesn’t start from scratch. Instead, it takes the existing, trained engine, and only re-focuses the engine on the current set of master corpora.